FS2000: Joystick Description Contains Non-Text Characters and the Joystick May Not Respond to Movement During Game Play (824237)
The information in this article applies to:
- Microsoft Flight Simulator 2000
SYMPTOMSWhen you try to assign a joystick for game play in Flight
Simulator 2000, the joystick description may contain non-text characters.
Additionally, the joystick may not respond to movement or to button press
commands during game play.RESOLUTIONStep 1: Reset the Default Action Assignments for the Joystick
Buttons and the AxesTo reset the default actions that are assigned to the buttons and
to the axes of the joystick, follow these steps:
- Start a new flight in Flight Simulator 2000.
- On the Options menu, point to
Controls, and then click
Assignments.
- Click the Buttons/Keys tab.
- In the Joystick type box, click the
joystick that you want to use, and then click Reset
Defaults.
- Click the Joystick axes tab.
- In the Joystick type box, click the
joystick that you want to use, and then click Reset
Defaults.
- To verify that the default events are selected for your
four-axis joystick, verify that the Axis settings for each Event match the
settings in the following table:
Event | Axis | Elevator axis | Axis 02 | Ailerons axis | Axis 01 | Rudder axis | Axis 04 | Throttle axis | Axis 03 | |
If the default events do not match this, continue to the next
method to assign the default events manually. Step 2: Manually Assign Actions for the Joystick Buttons and AxesTo manually assign an action to a button or to an axis on your
joystick, follow these steps:
- Start a new flight in Flight Simulator 2000.
- On the Options menu, point to
Controls, and then click
Assignments.
- To assign events to the buttons on your joystick, click the
Buttons/Keys tab.
To assign events to the axes on
your joystick, click the Joystick axes tab. - In the Joystick type box, click the
joystick that you want to use.
- Under the Event column, click the line for
an event that you want to assign to a button or to an axis on your joystick,
and then click Change assignment.
- On the joystick, press the button or move the axis that you
want to use for the selected action.
If you receive a warning message
that a different action is already assigned to the joystick button or to the
axis, click the green check mark to accept the new assignment or click
Clear to edit a different button. - When you finish manually assigning events to the buttons
and to the axes on your joystick, click the green check mark to save your
changes and exit.
If the issue continues to occur, continue to the next step. Step 3: How to Troubleshoot Joystick Problems For additional
information about how to troubleshoot joystick issues in Flight Simulator 2000,
click the following article numbers to view the articles in the Microsoft
Knowledge Base: 243981
Flight Simulator 2000: Troubleshooting Joystick Problems (Part 1)
244515 Flight Simulator 2000: Troubleshooting Joystick Problems (Part 2)
Modification Type: | Major | Last Reviewed: | 8/14/2003 |
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Keywords: | kbprb KB824237 kbAudEndUser |
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