DirectPlay 6.1a Launches Stable Multiplayer Game Connections (236610)
The information in this article applies to:
- Microsoft Windows NT Server 4.0 Terminal Server Edition
- Microsoft Windows NT Server 4.0
- Microsoft Windows NT Workstation 4.0
- Microsoft Windows NT Server, Enterprise Edition 4.0
This article was previously published under Q236610 SYMPTOMS
Before the release of DirectPlay 6.1a on Windows NT 4.0 Service Pack 6, DirectPlay on Windows NT 4.0 had too many race conditions (one process assuming the other process has stopped responding or is still responding when the opposite is true), blocked joins, and unexpected disconnects to be considered a reliable protocol for networked games.
The following are difficulties experienced with networked (multiplayer) games on DirectPlay with Windows NT 4.0 before the release of DirectPlay 6.1a:
- A player cannot join a game that is in session.
- A player's connection to the game quits unexpectedly.
- A player with a serial or modem connection cannot maintain a session for an extended period of time.
- A player's gaming screen freezes during a joint session scenario.
- Certain players in the game cannot move while others are moving.
- The players cannot tell when another player has left the game.
- When multiple players leave a game, DirectPlay shuts down itself and the game.
- When the designated host tries to quit a peer-to-peer session, the game crashes and the host's migration does not work.
- During a guaranteed send (typically because a player unexpectedly quits the game), a large timeout delay occurs.
RESOLUTION
DirectPlay 6.1a is available in Windows NT 4.0 Service Pack 6 and later.
To resolve this problem, obtain the latest service pack for Windows NT 4.0 or
the individual software update. For information on obtaining the
latest service pack, please go to:
For information on obtaining the individual software update, contact Microsoft
Product Support Services. For a complete list of Microsoft Product Support
Services phone numbers and information on support costs, please go to the
following address on the World Wide Web:
STATUSMicrosoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article. This problem was first corrected in Windows NT Server version 4.0, Terminal Server Edition Service Pack 6.REFERENCES
For more information on DirectX and DirectPlay 6.1a, please visit the following Microsoft Web site: For additional information about modification to DirectPlay 6.1a's interprocess communication facilities (IPCs), click the article number below
to view the article in the Microsoft Knowledge Base:
236614 DirectPlay 6.1a Supports Ripple Launch Technology
Modification Type: | Major | Last Reviewed: | 6/29/2004 |
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Keywords: | kbbug kbfix KB236610 |
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