How To Use Resource Editor for 16-Color 32x32 Mouse Pointers (135047)
The information in this article applies to:
- The Resource Editor, when used with:
- Microsoft Visual C++, 32-bit Editions 2.0
- Microsoft Visual C++, 32-bit Editions 2.1
- Microsoft Visual C++, 32-bit Editions 2.2
- Microsoft Visual C++, 32-bit Editions 4.0
- Microsoft Visual C++, 32-bit Editions 4.1
This article was previously published under Q135047 SUMMARY
This article gives the steps necessary to use the Visual C++ Resource
Editor to create 16-color, 32x32 mouse pointers (cursors) in Windows NT and
Windows 95.
If Visual C++ version 2.x does not contain a Cursor Devices key in the
system registry, the cursor editor uses the monochrome device description
that you can use to create two-color, 32x32 mouse pointers.
To create colored mouse pointers (cursors), you need to have color display
drivers. This article illustrates how you can add a display device entry to
the system registry for Visual C++ in order to create 16 color, 32x32
pointers.
REFERENCES
More information on cursor devices can be found in Books Online. Drill down
to the "Describing Cursor Devices" topic by following this route:
User's Guide
Visual C++ User's Guide
Part 3 - Appendices
Appendix O - Initializing and configuring Visual C++
Describing Cursor Devices
More information on creating new pointers can be found in Books Online.
Drill down to the "Creating a New Icon or Cursor" topic by following this
route:
User's Guide
Visual C++ User's Guide
Part 1 - Using Visual C++
Chapter 9 - Using the Graphic Editor
Creating a New Icon or Cursor
Modification Type: | Minor | Last Reviewed: | 7/13/2004 |
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Keywords: | kbhowto KB135047 |
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