Patch Name: PHSS_30503 Patch Description: s700_800 11.23 GraphicsOpenGL cumulative patch Creation Date: 04/05/10 Post Date: 04/05/13 Hardware Platforms - OS Releases: s700: 11.23 s800: 11.23 Products: B.11.23 3D OpenGL Graphics Runtime and Developer Kit Filesets: GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.COMMON-RUN,fr=B.11.23.02.03,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-DK,fr=B.11.23.02.03,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-PA,fr=B.11.23.02.03,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA,v=HP GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.02.03,fa=HP-UX_B.11.23_IA,v=HP Automatic Reboot?: No Status: General Release Critical: Yes PHSS_30503: ABORT HANG MEMORY_LEAK PANIC ABORT - SR : 8606359025 CR : JAGaf19721 HANG - SR : 8606356333 CR : JAGaf17039 PANIC - SR : 8606355228 CR : JAGaf15982 ABORT - SR : 8606351208 CR : JAGaf12020 MEMORY_LEAK - SR : 8606348769 CR : JAGaf09589 ABORT - SR : 8606347520 CR : JAGaf08342 ABORT - SR : 8606346493 CR : JAGaf07317 ABORT - SR : 8606345581 CR : JAGaf06429 PANIC - SR : 8606345067 CR : JAGaf05917 PHSS_29711: ABORT Category Tags: defect_repair general_release critical panic halts_system memory_leak Path Name: /hp-ux_patches/s700_800/11.X/PHSS_30503 Symptoms: PHSS_30503: ( SR: 8606360522 CR: JAGaf21216 ) Flashing primitives on Fire GL X1 in display list. ( SR: 8606359025 CR: JAGaf19721 ) 64 bit OpenGL applications may experience segmentation faults when rendering display lists on ATI FireGL X1/Z1 devices. ( SR: 8606358114 CR: JAGaf18813 ) When using unaccelerated indirect rendering, GLXBadPixmap errors may be encountered when creating an offscreen GLX rendering area (a GLX pixmap). ( SR: 8606357865 CR: JAGaf18564 ) FireGL4 FSAA mode miss-scales OpenGL glLineStipple factor ( SR: 8606357859 CR: JAGaf18558 ) FireGL4 FSAA mode misapplies glPixelZoom to glBitmap. ( SR: 8606356333 CR: JAGaf17039 ) Software hang when drawing lines in display list mode on Fire GL X1. ( SR: 8606355912 CR: JAGaf16626 ) The OpenGL depth and/or stencil buffers are incorrectly cleared on the FireGL X1/Z1 graphics cards when a color buffer is not concurrently cleared by a glClear call. ( SR: 8606355911 CR: JAGaf16625 ) Non-stereo windows fail to return GL_INVALID_OPERATION error when right buffer access is attempted on FireGL X1/Z1 cards in stereo mode. ( SR: 8606355228 CR: JAGaf15982 ) OpenGL glBitmap entrypoint can infrequently result in the graphics screen going blank followed by a subsequent system HPMC and crash on ATI FireGL X1/Z1 graphics cards. ( SR: 8606353384 CR: JAGaf14178 ) The OpenGL glTexParameter* GL_TEXTURE_COMPARE_FUNC operators GL_GEQUAL and GL_LEQUAL are reversed on FireGL X1/Z1 graphics cards. Additionally the download of depth textures via the glTexImage2D produces incorrect results on these same graphics cards. ( SR: 8606351209 CR: JAGaf12021 ) OpenGL double buffered windows can exhibit 'tearing' of the image when glXSwapBuffers is called on ATI FireGL X1/Z1 graphics cards. ( SR: 8606351208 CR: JAGaf12020 ) OpenGL glReadPixels of OpenGL glXPixmaps on ATI FireGL X1/Z1 graphics cards can cause the X server to abort and the display to go black until the system is rebooted. Alternately the X server may report (to standard error and in it's Xerrors file) that the ogld has died and request that the X server be restarted. ( SR: 8606350483 CR: JAGaf11303 ) Large glDrawArrays will render slow on ATI FireGL4, ATI FireGL X1/Z1. ( SR: 8606348769 CR: JAGaf09589 ) The display list manager for hp VISUALIZE graphics devices can leak memory when lists are destroyed, potentially resulting in memory allocation failures. ( SR: 8606348637 CR: JAGaf09458 ) Applications which access the stencil buffer using 2D pipe operations may get incorrect results. Additionally, 2D pipe operations which manipulate out-of-range pixel values may get incorrect results. ( SR: 8606347825 CR: JAGaf08647 ) If an application sets trapping for divide by zero, the vmd driver texture map code can cause a SIGFPE. ( SR: 8606347520 CR: JAGaf08342 ) An app that uses display lists may segmentation fault if the app encounters an out-of-memory condition (this has been observed with UG v17 with display lists enabled when an out-of-memory condition occurs). ( SR: 8606346845 CR: JAGaf07669 ) ATI FireGL4 graphics cards report incorrect OpenGL glGet results for GL_POINT_SIZE and GL_LINE_WIDTH when full scene anti-aliasing (FSAA) is enabled. ( SR: 8606346822 CR: JAGaf07646 ) OpenGL glFillImage may produce incorrect results on ATI FireGL X1/Z1 graphics devices. ( SR: 8606346493 CR: JAGaf07317 ) A segmentation fault may occur while running an OpenGL application on a ATI Fire GL X1/Z1. The card and display may be left in a bad state. ( SR: 8606345581 CR: JAGaf06429 ) Rendering OpenGL GL_POINTS with GL_POINT_SMOOTH enabled can result in an graphics device hang on ATI FireGL X1/Z1 graphics cards. ( SR: 8606345067 CR: JAGaf05917 ) Rendering of incorrect texture maps, incorrect vertex data and, in the worst case, system hangs and system HPMCs. ( SR: 8606342511 CR: JAGaf03405 ) glNormal3b{v} generate the wrong normal on hp VISUALIZE graphics devices. ( SR: 8606339440 CR: JAGaf00369 ) Unlit primitives may get the wrong color on ATI Fire GL4 when they follow a lit primitive. ( SR: 8606304654 CR: JAGae67988 ) OpenGL fails to return errors via glGetError when they occur during a glNewList with GL_COMPILE_AND_EXECUTE mode on ATI FireGL X1/Z1 graphics cards. ( SR: 8606345578 CR: JAGaf06426 ) OpenGL fails to report "GL_HP_supersample" extension for ATI FireGL X1/Z1 in previous patches. PHSS_29711: ( SR:8606340079 CR:JAGaf00999 ) Primitives rendered using glDrawElements can display incorrectly on ATI Fire GL4 devices. ( SR: 8606339602 CR: JAGaf00531 ) The Pro/E Wildfire application crashes when running certain trail files in regression mode. The app has been observed to segmentation fault when exiting (IOT Trap). ( SR: 8606340079 CR: JAGaf00999 ) Primitives rendered using glDrawElements can display incorrectly on ATI Fire GL4 devices. Defect Description: PHSS_30503: ( SR: 8606360522 CR: JAGaf21216 ) A defect in the validation of the hardware state can cause the color, normal or texture to be random for primitives that do not explicitly provide this information. The defect only occurs when using display lists. Resolution: The driver was fixed. There is no expected performance impact. ( SR: 8606359025 CR: JAGaf19721 ) HP-UX systems require native alignment for pointer types (8 bytes for 64 bit applications). The data in an internal structure is incorrectly aligned during display list creation resulting in incorrect interpretation of the data during display list traversal. This can result in a segmentation fault for applications that create display lists with greater than 1000 primitives per list. Resolution: Remove the incorrect alignment during display list creation. ( SR: 8606358114 CR: JAGaf18813 ) A X_GLXCreateGLXPixmap protocol request from the OGL daemon may be received and processed by the Xserver after the associated X pixmap has been destroyed (this is application dependent), due to the request being queued and not flushed to the Xserver until it is too late. This will generate a GLXBadPixmap error. Resolution: The fix is to add XSync calls to the appropriate GLX entrypoints to flush queued protocol requests to the Xserver. ( SR: 8606357865 CR: JAGaf18564 ) The OpenGL glLineStipple factor is effectively reduced by the Full Scene Anti-Aliasing (FSAA) multisample factor on the FireGL4 graphics cards in FSAA mode. Resolution: The FireGL4 OpenGL driver has been corrected to account for FSAA scaling in application of the glLineStipple factor. ( SR: 8606357859 CR: JAGaf18558 ) When Full Scene Anti-Aliasing (FSAA) mode is enabled on the FireGL4 graphics cards, OpenGL calls to glBitmap are scaled by zoom factors that have been specified via a glPixelZoom call. This is incorrect behavior. glPixelZoom is only supposed to effect glCopyPixels and glDrawPixels. ( SR: 8606356333 CR: JAGaf17039 ) A defect in the display list code can cause the application to loop forever when drawing very long lines in display list mode. Resolution: The driver was fixed. There is no expected quality or performance impact. ( SR: 8606355912 CR: JAGaf16626 ) OpenGL calls to glClear which target only stencil and/or depth buffers will fail to be offset to the current drawable's window position on the FireGL X1/Z1 cards. Resolution: The FireGL X1/Z1 OpenGL graphics driver has been corrected to align clears of the depth/stencil buffers with the drawable's window. ( SR: 8606355911 CR: JAGaf16625 ) Calls to glReadBuffer and glDrawBuffer which attempt to access GL_RIGHT, GL_FRONT_RIGHT, or GL_BACK_RIGHT should have no effect on the OpenGL state and should return (via glGetError) the result GL_INVALID_OPERATION. Currently the FireGL X1/Z1 graphics cards do not return this error (in the stereo enabled X server mode) an instead begin accessing the right buffers. Resolution: The FireGL X1/Z1 OpenGL graphics driver has been modified to produce the correct specified behavior. ( SR: 8606355228 CR: JAGaf15982 ) A driver defect in the ATI FireGL X1/Z1 graphics card driver can result in a DMA buffer overflow which cause the graphics device to hang and results in a system HPMC. This defect will occur very infrequently and is associated with calls to the OpenGL glBitmap entrypoint. Resolution: This patch eliminates the chance of this buffer overflow and subsequent system HPMC. ( SR: 8606353384 CR: JAGaf14178 ) GL_TEXTURE_COMPARE_FUNC is used to implement the GL_ARB_shadow (aka. GL_EXT_shadow) extension. This token can be used with TexParameterf, TexParameteri, TexParameterfv, TexParameteriv, GetTexParameterfv and GetTexParameteriv. The possible values that can be used with this token are GL_GEQUAL and GL_LEQUAL. The results of these operators are reversed on the FireGL X1/Z1 graphics cards. Calling glTexImage2D with format of GL_DEPTH_COMPONENT (per the GL_ARB_depth_texture / GL_EXT_depth_texture OpenGL extensions) on the FireGL X1/Z1 graphics cards results in a corrupted depth texture. Resolution: The results of setting GL_TEXTURE_COMPARE_FUNC to GL_GEQUAL or GL_LEQUAL have been corrected the FireGL X1/Z1 graphics cards driver with this patch. The download of GL_DEPTH_COMPONENT format textures has also been corrected. ( SR: 8606351209 CR: JAGaf12021 ) This is most likely to be observed when an OpenGL application is running at a high frame rate (e.g. many frames/second). On other HP-UX graphics devices this condition can be corrected by setting the environment variable HPOGL_DSM_DISABLE_FAST_BUFFER_SWAP. This variable is uneffective on these graphics cards (ATI FireGL X1/Z1). Resolution: This patch adds code to check for this environment variable and when it is set to delay the buffer swap till the vertical retrace of the display to eliminate any visible tearing. ( SR: 8606351208 CR: JAGaf12020 ) This crash is most likely to occur with large (e.g. 1024x1024) glXPixmaps or when many pixmaps have been created. THe ogld daemon will die if an application attempts a glReadPixels of the OpenGL glFrontBuffer of a glXPixmap. Resolution: The fixes for these defects involve correctly handling blits of offscreen pixmaps. ( SR: 8606350483 CR: JAGaf11303 ) Performance drops off if the vertex count in a glDrawArrays is large. For ATI FireGL4, the drop off does not occur until after 64K vertices. On other devices, this can occur with less than 1K vertices. Resolution: GL_POINTS, GL_LINES, GL_TRIANGLES and GL_QUADS are subdivided to render more quickly. ( SR: 8606348769 CR: JAGaf09589 ) The display list manager always allocates a structure for level of detail information. This structure is only deleted when a list is destroyed if level of detail is active. An application that creates and destroys large numbers of display lists can exhaust virtual memory or exceed the maximum data size. Resolution: Change the display list manager to allocate memory for the level of detail information only when level of detail is active. ( SR: 8606348637 CR: JAGaf09458 ) The 2D pipe operations (glDrawPixels, glReadPixels, etc.) will take a software path in the 3D driver under different conditions (for example, if framebuffer and AGP display lists are disabled, BLIT buffers cannot be allocated and the s/w path is taken). When the software path is taken, the 2D pipe operations which access the stencil buffer will get incorrect results because the routines which perform the necessary byte-swapping are not being used (the little-endian versions are being used instead of the big-endian versions). When the glDrawPixels entry point takes the s/w path, a color component clamping routine needs to get plugged in (which clamps color component values as appropriate ). This clamping routine is not getting plugged in which can lead to erroneous results if RGBA color components exceed the maximum allowable value. Resolution: The code has been changed to use the correct stencil buffer access routines (big-endian versions). Also, the code has been changed to use the proper color component clamping routine for glDrawPixels. ( SR: 8606347825 CR: JAGaf08647 ) An application can trap for divide by zero by calling fesettrapenable(FE_DIVBYZERO); Enabling this trap can cause the hp VMD (software Virtual Memory Driver) to generate a SIGFPE in texture map code by calling log2f(0). Resolution: The code has been changed to check the input to log2f and avoid the call if the input is 0. ( SR: 8606347520 CR: JAGaf08342 ) If an application is using display lists and encounters and out-of-memory condition, the dynamic allocation of a display list cache buffer may fail and, if so, a subsequent segmentation fault (or hang) will likely occur. This is because the pointer returned from the malloc of the display list cache is not checked for validity before it is referenced. Resolution: The code has been modified to detect if the malloc of the display list cache fails and, if so, take appropriate action. Additionally, code changes have been made to ensure that only valid display lists get stored in the display list cache. ( SR: 8606346845 CR: JAGaf07669 ) The OpenGL glGet calls for GL_POINT_SIZE and GL_LINE_WIDTH scale the reported size/width by the full scene anti-aliasing supersample scale factor. This is defect is present on the FireGL4 graphics cards. Resolution: The fix is a change in these devices' graphics drivers to remove the FSAA scaling factor from the reported width and size. ( SR: 8606346822 CR: JAGaf07646 ) OpenGL glFillImage with glPixelStoref or glPixelStorei's GL_PACK_SKIP_PIXELS set to a non-multiply of eight produces incorrect results on ATI FireGL X1/Z1 graphics devices. The result is a scrambled bit map. Resolution: This patch correct a defect in the graphics driver's code that repacks non-aligned bitmaps before transfer to the graphics hardware. ( SR: 8606346493 CR: JAGaf07317 ) In one of the glReadPixels code paths, a dynamically allocated buffer is accessed after being freed. This causes a segmentation fault under certain conditions. This also causes a byte swapping register, which is been modified in the glReadPixels path, to not get properly restored. Resolution: Modify the code to not free the dynamically-allocated buffer until all accesses to this buffer are complete. ( SR: 8606345581 CR: JAGaf06429 ) This hang can occur when the specified conditions are met and the size of the rendered points is varied using glPointSize. Using many different point size can exhaust available texture memory and precipitate this failure. Resolution: This patch adds code to improve texture memory utilization when implementing smooth points and corrects a bad memory access which could occur when texture memory is exhausted. ( SR: 8606345067 CR: JAGaf05917 ) Interaction between multiple OpenGL applications can possibly result in display lists and texture maps getting over-written with incorrect data. It may occur on FireGL X1/Z1. It is most likely to be seen on multiprocessor systems. This defect can potentially be seen when two or more OpenGL applications are running and are using either texture mapping or display lists. Resolution: This patch removes a race condition in the sharing of video memory resources between multiple OpenGL applications from the FireGL X1/Z1 graphics device driver. ( SR: 8606342511 CR: JAGaf03405 ) The glNormal3b and glNormal3bv calls generate incorrect normals on hp VISUALIZE graphics devices when the input is less than zero. The algorithm to convert the signed integer value to a floating point value is incorrect. Resolution: Change the integer to floating point conversion algorithm to match the OpenGL specification. ( SR: 8606339440 CR: JAGaf00369 ) Unlit primitives following lit primitives can inherit the shaded color of the previous primitive on ATI Fire GL4. Resolution: Force a full validation of the color state when lighting is disabled. ( SR: 8606304654 CR: JAGae67988 ) Any glErrors generated during a display list compilation as a result of the execute phase of the GL_COMPILE_AND_EXECUTE mode are processed as errors but are not reported to the application when glGetError is called. Resolution: This patch adds code report glErrors found during GL_COMPILE_AND_EXECUTE. ( SR: 8606345578 CR: JAGaf06426 ) OpenGL Full Scene Anti-aliasing support "GL_HP_supersample" extension string is missing from the glXQueryExtensionsString call in the 11.23 December Patch that enabled this functionality for ATI FireGL X1/Z1. Resolution: This patch adds reporting of this extension. PHSS_29711: ( SR:8606340079 CR:JAGaf00999 ) The index array consists of unsigned indices. The Fire GL driver interprets the indices as signed quantities resulting in incorrect data when the high order bit of the index is set. The problem is most readily seen when the index type is GL_UNSIGNED_BYTE. In this case, any index greater than 127 will cause incorrect rendering. Resolution: Change the driver to use the correct unsigned types when computing the address of the primitive data. ( SR: 8606339602 CR: JAGaf00531 ) A buffer overrun occurs when contexts are shared. If the trail file causes enough contexts to be created, the buffer overrun will eventually overwrite critical data (such as a pointer), causing a segmentation fault. The buffer overrun condition is associated with shared vertex shaders. Resolution: Modify source to reallocate a larger contextPrivate buffer when a vertex shader is shared. This avoids the buffer overrun condition. ( SR: 8606340079 CR: JAGaf00999 ) The index array consists of unsigned indices. The Fire GL driver interprets the indices as signed quantities resulting in incorrect data when the high order bit of the index is set. The problem is most readily seen when the index type is GL_UNSIGNED_BYTE. In this case, any index greater than 127 will cause incorrect rendering. Resolution: Change the driver to use the correct unsigned types when computing the address of the primitive data. Enhancement: No SR: 8606340079 8606339602 8606340079 8606345578 8606304654 8606339440 8606342511 8606345067 8606345581 8606346493 8606346822 8606346845 8606347520 8606347825 8606348637 8606348769 8606350483 8606351208 8606351209 8606353384 8606355228 8606355911 8606355912 8606356333 8606357859 8606357865 8606358114 8606359025 8606360522 Patch Files: GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: GraphicsOpenGL.COMMON-RUN,fr=B.11.23.02.03, fa=HP-UX_B.11.23_IA,v=HP: /opt/graphics/common/bin/graphinfo /opt/graphics/common/man/man1.Z/graphinfo.1g GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: GraphicsOpenGL.OPENGL-DK,fr=B.11.23.02.03, fa=HP-UX_B.11.23_IA,v=HP: /opt/graphics/OpenGL/contrib/libglut/GL/glut.h /opt/graphics/OpenGL/contrib/libglut/hpux32/libglut.a /opt/graphics/OpenGL/contrib/libglut/hpux64/libglut.a /opt/graphics/OpenGL/contrib/libglut/MonoRoman.stroke /opt/graphics/OpenGL/contrib/libglut/README /opt/graphics/OpenGL/contrib/libglut/Roman.stroke /opt/graphics/OpenGL/contrib/libwidget/hpux32/libGLw.a /opt/graphics/OpenGL/contrib/libwidget/hpux64/libGLw.a /opt/graphics/OpenGL/contrib/libwidget/GLwDAUtil.c /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.c /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.h /opt/graphics/OpenGL/contrib/libwidget/GLwDrawAP.h /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.c /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.h /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawAP.h /opt/graphics/OpenGL/contrib/libwidget/Makefile32 /opt/graphics/OpenGL/contrib/libwidget/Makefile64 /opt/graphics/OpenGL/contrib/libwidget/README /opt/graphics/OpenGL/contrib/visual/COPYRIGHT /opt/graphics/OpenGL/contrib/visual/LOCALIZE /opt/graphics/OpenGL/contrib/visual/Makefile32 /opt/graphics/OpenGL/contrib/visual/Makefile64 /opt/graphics/OpenGL/contrib/visual/README /opt/graphics/OpenGL/contrib/visual/fields.h /opt/graphics/OpenGL/contrib/visual/fields.uil /opt/graphics/OpenGL/contrib/visual/help.uil /opt/graphics/OpenGL/contrib/visual/linklist.C /opt/graphics/OpenGL/contrib/visual/visual.C /opt/graphics/OpenGL/contrib/visual/visual.h /opt/graphics/OpenGL/contrib/visual/visual.uid-32 /opt/graphics/OpenGL/contrib/visual/visual.uid-64 /opt/graphics/OpenGL/contrib/visual/visual.uil /opt/graphics/OpenGL/contrib/visual/window.C /opt/graphics/OpenGL/contrib/xglinfo/Makefile32 /opt/graphics/OpenGL/contrib/xglinfo/Makefile64 /opt/graphics/OpenGL/contrib/xglinfo/global.h /opt/graphics/OpenGL/contrib/xglinfo/stringConversion.c /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.c /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.man /opt/graphics/OpenGL/demos/chess/Data/BlackMarble.ppm /opt/graphics/OpenGL/demos/chess/Data/WhiteMarble.ppm /opt/graphics/OpenGL/demos/chess/Data/Wood.ppm /opt/graphics/OpenGL/demos/chess/Data/bishop.bj /opt/graphics/OpenGL/demos/chess/Data/black_top.bj /opt/graphics/OpenGL/demos/chess/Data/chassis.bj /opt/graphics/OpenGL/demos/chess/Data/king.bj /opt/graphics/OpenGL/demos/chess/Data/knight.bj /opt/graphics/OpenGL/demos/chess/Data/pawn.bj /opt/graphics/OpenGL/demos/chess/Data/queen.bj /opt/graphics/OpenGL/demos/chess/Data/rook.bj /opt/graphics/OpenGL/demos/chess/Data/white_top.bj /opt/graphics/OpenGL/demos/chess/hpux32/libxboard.a /opt/graphics/OpenGL/demos/chess/hpux64/libxboard.a /opt/graphics/OpenGL/demos/chess/Board.C /opt/graphics/OpenGL/demos/chess/Board.H /opt/graphics/OpenGL/demos/chess/Callbacks.C /opt/graphics/OpenGL/demos/chess/Callbacks.H /opt/graphics/OpenGL/demos/chess/GLwMDrawA.uih /opt/graphics/OpenGL/demos/chess/Makefile32 /opt/graphics/OpenGL/demos/chess/Makefile64 /opt/graphics/OpenGL/demos/chess/PolyMesh.C /opt/graphics/OpenGL/demos/chess/PolyMesh.H /opt/graphics/OpenGL/demos/chess/README /opt/graphics/OpenGL/demos/chess/Utilities.C /opt/graphics/OpenGL/demos/chess/Utilities.H /opt/graphics/OpenGL/demos/chess/Window.C /opt/graphics/OpenGL/demos/chess/Window.H /opt/graphics/OpenGL/demos/chess/chess.uid-32 /opt/graphics/OpenGL/demos/chess/chess.uid-64 /opt/graphics/OpenGL/demos/chess/chess.uil /opt/graphics/OpenGL/demos/chess/crafty /opt/graphics/OpenGL/demos/chess/main.C /opt/graphics/OpenGL/demos/chess/xboard.h /opt/graphics/OpenGL/demos/occlusion_cull/Makefile32 /opt/graphics/OpenGL/demos/occlusion_cull/Makefile64 /opt/graphics/OpenGL/demos/occlusion_cull/README /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex.c /opt/graphics/OpenGL/demos/occlusion_cull/ocDemo.h /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple.c /opt/graphics/OpenGL/demos/occlusion_cull/screwdriver.gz /opt/graphics/OpenGL/demos/occlusion_cull/trackball.c /opt/graphics/OpenGL/demos/occlusion_cull/trackball.h /opt/graphics/OpenGL/demos/stereo/Makefile32 /opt/graphics/OpenGL/demos/stereo/Makefile64 /opt/graphics/OpenGL/demos/stereo/README /opt/graphics/OpenGL/demos/stereo/simple_stereo.c /opt/graphics/OpenGL/demos/threads/Makefile32 /opt/graphics/OpenGL/demos/threads/Makefile64 /opt/graphics/OpenGL/demos/threads/README /opt/graphics/OpenGL/demos/threads/threads.c /opt/graphics/OpenGL/demos/threads/threads_utls.c /opt/graphics/OpenGL/demos/threads/threads_utls.h /opt/graphics/OpenGL/demos/verify.uid-32 /opt/graphics/OpenGL/demos/verify.uid-64 /opt/graphics/OpenGL/demos/verify_install-32 /opt/graphics/OpenGL/demos/verify_install-64 /opt/graphics/OpenGL/demos/verify_viewer-32 /opt/graphics/OpenGL/demos/verify_viewer-64 /opt/graphics/OpenGL/doc/Web/README /opt/graphics/OpenGL/include/GL/gl.h /opt/graphics/OpenGL/include/GL/glHpInt.h /opt/graphics/OpenGL/include/GL/glu.h /opt/graphics/OpenGL/include/GL/glx.h /opt/graphics/OpenGL/include/GL/glxmd.h /opt/graphics/OpenGL/include/GL/glxproto.h /opt/graphics/OpenGL/include/GL/glxtokens.h /opt/graphics/OpenGL/include/GL/GLwDrawA.h /opt/graphics/OpenGL/include/GL/GLwDrawAP.h /opt/graphics/OpenGL/include/GL/GLwMDrawA.h /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h /opt/graphics/OpenGL/lib/hpux32/libGLw.a /opt/graphics/OpenGL/lib/hpux64/libGLw.a GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: GraphicsOpenGL.OPENGL-PA,fr=B.11.23.02.03, fa=HP-UX_B.11.23_IA,v=HP: /opt/graphics/OpenGL/demos/verify_viewer-PA32 /opt/graphics/OpenGL/demos/verify_viewer-PA64 /opt/graphics/OpenGL/lib/pa20_64/libGL.2 /opt/graphics/OpenGL/lib/pa20_64/libGLU.2 /opt/graphics/OpenGL/lib/pa20_64/libHpGL.2 /opt/graphics/OpenGL/lib/pa20_64/libXfGL.2 /opt/graphics/OpenGL/lib/pa20_64/libddvmd.2 /opt/graphics/OpenGL/lib/pa20_64/libogltls.2 /opt/graphics/OpenGL/lib/libGL.1 /opt/graphics/OpenGL/lib/libGL.2 /opt/graphics/OpenGL/lib/libGLU.1 /opt/graphics/OpenGL/lib/libGLU.2 /opt/graphics/OpenGL/lib/libHpGL.2 /opt/graphics/OpenGL/lib/libXfGL.2 /opt/graphics/OpenGL/lib/libddvmd.2 /opt/graphics/OpenGL/lib/libogltls.2 /opt/graphics/OpenGL/lib/libogltls.sl GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.02.03, fa=HP-UX_B.11.23_IA,v=HP: /opt/graphics/OpenGL/lbin/ogld /opt/graphics/OpenGL/lib/hpux32/libGL.so.2 /opt/graphics/OpenGL/lib/hpux32/libGLU.so.2 /opt/graphics/OpenGL/lib/hpux32/libHpGL.so.2 /opt/graphics/OpenGL/lib/hpux32/libXfGL.so.2 /opt/graphics/OpenGL/lib/hpux32/libddfgl.so.2 /opt/graphics/OpenGL/lib/hpux32/libddvmd.so.2 /opt/graphics/OpenGL/lib/hpux32/libogltls.so.2 /opt/graphics/OpenGL/lib/hpux32/libGL.so /opt/graphics/OpenGL/lib/hpux32/libGLU.so /opt/graphics/OpenGL/lib/hpux32/libddfglrx.so.2 /opt/graphics/OpenGL/lib/hpux64/libGL.so.2 /opt/graphics/OpenGL/lib/hpux64/libGLU.so.2 /opt/graphics/OpenGL/lib/hpux64/libHpGL.so.2 /opt/graphics/OpenGL/lib/hpux64/libXfGL.so.2 /opt/graphics/OpenGL/lib/hpux64/libddfgl.so.2 /opt/graphics/OpenGL/lib/hpux64/libddvmd.so.2 /opt/graphics/OpenGL/lib/hpux64/libogltls.so.2 /opt/graphics/OpenGL/lib/hpux64/libGL.so /opt/graphics/OpenGL/lib/hpux64/libGLU.so /opt/graphics/OpenGL/lib/hpux64/libddfglrx.so.2 /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat /opt/graphics/OpenGL/lib/nls/msg/en_US.roman8/glu.cat /opt/graphics/OpenGL/ReleaseNotes what(1) Output: GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/common/bin/graphinfo: None GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/common/man/man1.Z/graphinfo.1g: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/GL/glut.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/hpux32/libglut.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/hpux64/libglut.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/MonoRoman.stroke: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libglut/Roman.stroke: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/hpux32/libGLw.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/hpux64/libGLw.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwDAUtil.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwDrawAP.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawAP.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/libwidget/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/COPYRIGHT: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/LOCALIZE: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/fields.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/fields.uil: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/help.uil: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/linklist.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/visual.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/visual.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/visual.uid-32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/visual.uid-64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/visual.uil: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/visual/window.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/global.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/stringConversion.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.man: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/BlackMarble.ppm: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/WhiteMarble.ppm: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/Wood.ppm: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/bishop.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/black_top.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/chassis.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/king.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/knight.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/pawn.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/queen.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/rook.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Data/white_top.bj: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/hpux32/libxboard.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/hpux64/libxboard.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Board.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Board.H: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Callbacks.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Callbacks.H: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/GLwMDrawA.uih: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/PolyMesh.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/PolyMesh.H: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Utilities.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Utilities.H: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Window.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/Window.H: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/chess.uid-32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/chess.uid-64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/chess.uil: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/crafty: HP92453-02A.10.00 HP-UX SYMBOLIC DEBUGGER (END.O) $R evision: 74.03 $ GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/main.C: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/chess/xboard.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/ocDemo.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/screwdriver.gz: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/trackball.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/occlusion_cull/trackball.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/stereo/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/stereo/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/stereo/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/stereo/simple_stereo.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/Makefile32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/Makefile64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/threads.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/threads_utls.c: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/threads/threads_utls.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify.uid-32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify.uid-64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_install-32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_install-64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_viewer-32: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_viewer-64: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/doc/Web/README: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/gl.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glHpInt.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glu.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glx.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glxmd.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glxproto.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/glxtokens.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/GLwDrawA.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/GLwDrawAP.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/GLwMDrawA.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libGLw.a: None GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libGLw.a: None GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_viewer-PA32: HP aC++ B3910B X.03.14.12 Language Support Library GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/demos/verify_viewer-PA64: HP aC++ B3910B X.03.14.12 Language Support Library GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libGL.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libGLU.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGLU.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libHpGL.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libHpGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libXfGL.2: Built for: 11.00 on HP-UX Daily, +O3 +Oentrysched +F PD +Ofastaccess +Onolooptransform -DNDEBUG X Window System, Version 11 R6 (build date: Tue Apr 27 20:36:38 MDT 2004) GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libddvmd.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.21:00:40 $ $Revision: 20040427.24011 $ libddvmd.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/pa20_64/libogltls.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libogltls.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libGL.1: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGL.1 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libGL.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libGLU.1: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGLU.1 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libGLU.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libGLU.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libHpGL.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libHpGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libXfGL.2: Built for: 11.00 on HP-UX Daily, +O3 +Oentrysched +F PD +Ofastaccess +Onolooptransform -DNDEBUG X Window System, Version 11 R6 (build date: Tue Apr 27 20:10:48 MDT 2004) GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libddvmd.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.21:00:40 $ $Revision: 20040427.24011 $ libddvmd.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libogltls.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libogltls.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/libogltls.sl: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:13:01 $ $Revision: 20040427.20052 $ libogltls.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lbin/ogld: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ ogld GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libGL.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libGLU.so.2: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libHpGL.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libHpGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libXfGL.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 20:10:28 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libddfgl.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 20:21:16 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libddvmd.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:36:26 $ $Revision: 20040427.15718 $ libddvmd.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libogltls.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libogltls.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libGL.so: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libGLU.so: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux32/libddfglrx.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 22:00:23 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libGL.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libGLU.so.2: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libHpGL.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libHpGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libXfGL.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 21:18:44 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libddfgl.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 21:28:13 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libddvmd.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:36:26 $ $Revision: 20040427.15718 $ libddvmd.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libogltls.so.2: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libogltls.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libGL.so: OpenGL 1.1 Revision 1.36 on HP-UX 11.00 $Date: 27-Ap r-04.20:07:34 $ $Revision: 20040427.11852 $ libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libGLU.so: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/hpux64/libddfglrx.so.2: X Window System, Version 11 R6 (build date: Tue Apr 27 22:09:42 MDT 2004) Built for: 11.23 on HP-UX Daily, +O3 +Oinlinebudget= 1000 +Oinitcheck +DSmckinley +FPD +Oshortdat a +Ofastaccess -DNDEBUG GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/lib/nls/msg/en_US.roman8/glu.cat: None GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: /opt/graphics/OpenGL/ReleaseNotes: None cksum(1) Output: GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3144596775 21700 /opt/graphics/common/bin/graphinfo GraphicsOpenGL.COMMON-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2094375345 3050 /opt/graphics/common/man/man1.Z/graphinfo.1g GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1815488550 12862 /opt/graphics/OpenGL/contrib/libglut/GL/ glut.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2896554104 611324 /opt/graphics/OpenGL/contrib/libglut/ hpux32/libglut.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 668373233 768620 /opt/graphics/OpenGL/contrib/libglut/ hpux64/libglut.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3111995065 31181 /opt/graphics/OpenGL/contrib/libglut/ MonoRoman.stroke GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 735984366 721 /opt/graphics/OpenGL/contrib/libglut/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 455864660 35755 /opt/graphics/OpenGL/contrib/libglut/ Roman.stroke GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 199263190 57414 /opt/graphics/OpenGL/contrib/libwidget/ hpux32/libGLw.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3062469181 70014 /opt/graphics/OpenGL/contrib/libwidget/ hpux64/libGLw.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3394832798 518 /opt/graphics/OpenGL/contrib/libwidget/ GLwDAUtil.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1039581047 22426 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawA.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1885500870 4813 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawA.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4183043495 2022 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawAP.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2278501768 72 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawA.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2845345825 71 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawA.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 738532091 72 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawAP.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2277542956 1298 /opt/graphics/OpenGL/contrib/libwidget/ Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3532672345 1303 /opt/graphics/OpenGL/contrib/libwidget/ Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 555847976 1400 /opt/graphics/OpenGL/contrib/libwidget/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2893114573 2528 /opt/graphics/OpenGL/contrib/visual/ COPYRIGHT GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3206959927 198 /opt/graphics/OpenGL/contrib/visual/LOCALIZE GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4067823472 875 /opt/graphics/OpenGL/contrib/visual/ Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 370280662 922 /opt/graphics/OpenGL/contrib/visual/Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4184781874 404 /opt/graphics/OpenGL/contrib/visual/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2853231480 5018 /opt/graphics/OpenGL/contrib/visual/fields.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4092698234 18519 /opt/graphics/OpenGL/contrib/visual/ fields.uil GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1870534236 2996 /opt/graphics/OpenGL/contrib/visual/help.uil GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 530345478 2878 /opt/graphics/OpenGL/contrib/visual/ linklist.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2239299869 23588 /opt/graphics/OpenGL/contrib/visual/ visual.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2450218490 3751 /opt/graphics/OpenGL/contrib/visual/visual.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3858231551 40960 /opt/graphics/OpenGL/contrib/visual/ visual.uid-32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 595378617 53248 /opt/graphics/OpenGL/contrib/visual/ visual.uid-64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3809528951 7291 /opt/graphics/OpenGL/contrib/visual/ visual.uil GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1168798638 10538 /opt/graphics/OpenGL/contrib/visual/ window.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1418523672 477 /opt/graphics/OpenGL/contrib/xglinfo/ Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2354133457 482 /opt/graphics/OpenGL/contrib/xglinfo/ Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2171843002 2520 /opt/graphics/OpenGL/contrib/xglinfo/ global.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 704961694 8644 /opt/graphics/OpenGL/contrib/xglinfo/ stringConversion.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3136702400 39874 /opt/graphics/OpenGL/contrib/xglinfo/ xglinfo.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1515532618 10304 /opt/graphics/OpenGL/contrib/xglinfo/ xglinfo.man GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2532825095 49168 /opt/graphics/OpenGL/demos/chess/Data/ BlackMarble.ppm GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 996221197 49168 /opt/graphics/OpenGL/demos/chess/Data/ WhiteMarble.ppm GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1032795738 49168 /opt/graphics/OpenGL/demos/chess/Data/ Wood.ppm GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3453883977 63382 /opt/graphics/OpenGL/demos/chess/Data/ bishop.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 381441698 2596 /opt/graphics/OpenGL/demos/chess/Data/ black_top.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 822686284 19847 /opt/graphics/OpenGL/demos/chess/Data/ chassis.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2634535594 56508 /opt/graphics/OpenGL/demos/chess/Data/ king.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 676604550 56057 /opt/graphics/OpenGL/demos/chess/Data/ knight.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2013449535 56467 /opt/graphics/OpenGL/demos/chess/Data/ pawn.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4110072861 66886 /opt/graphics/OpenGL/demos/chess/Data/ queen.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3716092052 52734 /opt/graphics/OpenGL/demos/chess/Data/ rook.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2668702744 2604 /opt/graphics/OpenGL/demos/chess/Data/ white_top.bj GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3791546028 636598 /opt/graphics/OpenGL/demos/chess/hpux32/ libxboard.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3823380539 788814 /opt/graphics/OpenGL/demos/chess/hpux64/ libxboard.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2361133088 20504 /opt/graphics/OpenGL/demos/chess/Board.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 983158056 1913 /opt/graphics/OpenGL/demos/chess/Board.H GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 477556131 17833 /opt/graphics/OpenGL/demos/chess/Callbacks.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 523010797 8629 /opt/graphics/OpenGL/demos/chess/Callbacks.H GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1381809140 3480 /opt/graphics/OpenGL/demos/chess/ GLwMDrawA.uih GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3946778242 1154 /opt/graphics/OpenGL/demos/chess/Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1475839320 1207 /opt/graphics/OpenGL/demos/chess/Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3467384323 6272 /opt/graphics/OpenGL/demos/chess/PolyMesh.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2340306281 1420 /opt/graphics/OpenGL/demos/chess/PolyMesh.H GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1072295849 4282 /opt/graphics/OpenGL/demos/chess/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1053005182 15115 /opt/graphics/OpenGL/demos/chess/ Utilities.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1867803297 15287 /opt/graphics/OpenGL/demos/chess/ Utilities.H GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2314723361 14548 /opt/graphics/OpenGL/demos/chess/Window.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 109664911 3244 /opt/graphics/OpenGL/demos/chess/Window.H GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1988598242 28672 /opt/graphics/OpenGL/demos/chess/ chess.uid-32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 445068353 32768 /opt/graphics/OpenGL/demos/chess/ chess.uid-64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2766328603 19429 /opt/graphics/OpenGL/demos/chess/chess.uil GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 739186593 1761800 /opt/graphics/OpenGL/demos/chess/crafty GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2430593886 10414 /opt/graphics/OpenGL/demos/chess/main.C GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 26828799 9700 /opt/graphics/OpenGL/demos/chess/xboard.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2628152341 861 /opt/graphics/OpenGL/demos/occlusion_cull/ Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1739402057 888 /opt/graphics/OpenGL/demos/occlusion_cull/ Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1189015900 4721 /opt/graphics/OpenGL/demos/occlusion_cull/ README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3630975248 21158 /opt/graphics/OpenGL/demos/occlusion_cull/ ocComplex.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2610765088 544 /opt/graphics/OpenGL/demos/occlusion_cull/ ocDemo.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3799072361 13663 /opt/graphics/OpenGL/demos/occlusion_cull/ ocSimple.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1929283584 2419155 /opt/graphics/OpenGL/demos/ occlusion_cull/screwdriver.gz GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2494203430 8460 /opt/graphics/OpenGL/demos/occlusion_cull/ trackball.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1351048989 3244 /opt/graphics/OpenGL/demos/occlusion_cull/ trackball.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1489340470 492 /opt/graphics/OpenGL/demos/stereo/Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3978424506 513 /opt/graphics/OpenGL/demos/stereo/Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 791142934 2045 /opt/graphics/OpenGL/demos/stereo/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 529413420 15809 /opt/graphics/OpenGL/demos/stereo/ simple_stereo.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3487859552 537 /opt/graphics/OpenGL/demos/threads/Makefile32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1976201284 565 /opt/graphics/OpenGL/demos/threads/Makefile64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2749294186 586 /opt/graphics/OpenGL/demos/threads/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2492375089 13982 /opt/graphics/OpenGL/demos/threads/ threads.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3079492775 12209 /opt/graphics/OpenGL/demos/threads/ threads_utls.c GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2005131831 1644 /opt/graphics/OpenGL/demos/threads/ threads_utls.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2957889682 16384 /opt/graphics/OpenGL/demos/verify.uid-32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 464108117 20480 /opt/graphics/OpenGL/demos/verify.uid-64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4263332300 1060 /opt/graphics/OpenGL/demos/verify_install-32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2183326582 1060 /opt/graphics/OpenGL/demos/verify_install-64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1920606480 1073820 /opt/graphics/OpenGL/demos/ verify_viewer-32 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2544883082 1102520 /opt/graphics/OpenGL/demos/ verify_viewer-64 GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2771543247 163 /opt/graphics/OpenGL/doc/Web/README GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1980209579 76759 /opt/graphics/OpenGL/include/GL/gl.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2708446425 49439 /opt/graphics/OpenGL/include/GL/glHpInt.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1479096905 12288 /opt/graphics/OpenGL/include/GL/glu.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4197564157 2850 /opt/graphics/OpenGL/include/GL/glx.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1525530204 1269 /opt/graphics/OpenGL/include/GL/glxmd.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 883043187 46179 /opt/graphics/OpenGL/include/GL/glxproto.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1614883029 8301 /opt/graphics/OpenGL/include/GL/glxtokens.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1885500870 4813 /opt/graphics/OpenGL/include/GL/GLwDrawA.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4183043495 2022 /opt/graphics/OpenGL/include/GL/GLwDrawAP.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2845345825 71 /opt/graphics/OpenGL/include/GL/GLwMDrawA.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 738532091 72 /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 199263190 57414 /opt/graphics/OpenGL/lib/hpux32/libGLw.a GraphicsOpenGL.OPENGL-DK,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3062469181 70014 /opt/graphics/OpenGL/lib/hpux64/libGLw.a GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2178719083 995328 /opt/graphics/OpenGL/demos/ verify_viewer-PA32 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3080518787 1134680 /opt/graphics/OpenGL/demos/ verify_viewer-PA64 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 818379153 230960 /opt/graphics/OpenGL/lib/pa20_64/libGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 912819588 390720 /opt/graphics/OpenGL/lib/pa20_64/libGLU.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2120195242 3048320 /opt/graphics/OpenGL/lib/pa20_64/ libHpGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 731221015 272800 /opt/graphics/OpenGL/lib/pa20_64/libXfGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3640645397 848096 /opt/graphics/OpenGL/lib/pa20_64/ libddvmd.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2642788707 88952 /opt/graphics/OpenGL/lib/pa20_64/ libogltls.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4294737880 217088 /opt/graphics/OpenGL/lib/libGL.1 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 674586521 221184 /opt/graphics/OpenGL/lib/libGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 124366828 405504 /opt/graphics/OpenGL/lib/libGLU.1 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 830388752 405504 /opt/graphics/OpenGL/lib/libGLU.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 452979032 2965504 /opt/graphics/OpenGL/lib/libHpGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4155140083 266240 /opt/graphics/OpenGL/lib/libXfGL.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2969111546 802816 /opt/graphics/OpenGL/lib/libddvmd.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2357700427 74456 /opt/graphics/OpenGL/lib/libogltls.2 GraphicsOpenGL.OPENGL-PA,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2357700427 74456 /opt/graphics/OpenGL/lib/libogltls.sl GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1899836547 687288 /opt/graphics/OpenGL/lbin/ogld GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 974170559 336864 /opt/graphics/OpenGL/lib/hpux32/libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1537479645 954784 /opt/graphics/OpenGL/lib/hpux32/ libGLU.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3590384619 6645728 /opt/graphics/OpenGL/lib/hpux32/ libHpGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2002987044 643368 /opt/graphics/OpenGL/lib/hpux32/ libXfGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2947401150 11453512 /opt/graphics/OpenGL/lib/hpux32/ libddfgl.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2717036310 2969112 /opt/graphics/OpenGL/lib/hpux32/ libddvmd.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 687355859 10028 /opt/graphics/OpenGL/lib/hpux32/ libogltls.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 974170559 336864 /opt/graphics/OpenGL/lib/hpux32/libGL.so GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1537479645 954784 /opt/graphics/OpenGL/lib/hpux32/libGLU.so GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3466904712 26486960 /opt/graphics/OpenGL/lib/hpux32/ libddfglrx.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1057355101 389040 /opt/graphics/OpenGL/lib/hpux64/libGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3678902519 990008 /opt/graphics/OpenGL/lib/hpux64/ libGLU.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2007385656 6613896 /opt/graphics/OpenGL/lib/hpux64/ libHpGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 347432061 664592 /opt/graphics/OpenGL/lib/hpux64/ libXfGL.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2619929915 11579656 /opt/graphics/OpenGL/lib/hpux64/ libddfgl.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2937401062 2997088 /opt/graphics/OpenGL/lib/hpux64/ libddvmd.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 4072078447 11192 /opt/graphics/OpenGL/lib/hpux64/ libogltls.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 1057355101 389040 /opt/graphics/OpenGL/lib/hpux64/libGL.so GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 3678902519 990008 /opt/graphics/OpenGL/lib/hpux64/libGLU.so GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 834979052 27674440 /opt/graphics/OpenGL/lib/hpux64/ libddfglrx.so.2 GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 366412750 2168 /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 366412750 2168 /opt/graphics/OpenGL/lib/nls/msg/ en_US.roman8/glu.cat GraphicsOpenGL.OPENGL-RUN,fr=B.11.23.01,fa=HP-UX_B.11.23_IA, v=HP: 2125950314 249 /opt/graphics/OpenGL/ReleaseNotes Patch Conflicts: None Patch Dependencies: s700: 11.23: PHSS_30502 s800: 11.23: PHSS_30502 Hardware Dependencies: None Other Dependencies: None Supersedes: PHSS_29711 Equivalent Patches: None Patch Package Size: 40980 KBytes Installation Instructions: Please review all instructions and the Hewlett-Packard SupportLine User Guide or your Hewlett-Packard support terms and conditions for precautions, scope of license, restrictions, and, limitation of liability and warranties, before installing this patch. ------------------------------------------------------------ 1. Back up your system before installing a patch. 2. Login as root. 3. Copy the patch to the /tmp directory. 4. Move to the /tmp directory and unshar the patch: cd /tmp sh PHSS_30503 5. Run swinstall to install the patch: swinstall -x autoreboot=true -x patch_match_target=true \ -s /tmp/PHSS_30503.depot By default swinstall will archive the original software in /var/adm/sw/save/PHSS_30503. If you do not wish to retain a copy of the original software, include the patch_save_files option in the swinstall command above: -x patch_save_files=false WARNING: If patch_save_files is false when a patch is installed, the patch cannot be deinstalled. Please be careful when using this feature. For future reference, the contents of the PHSS_30503.text file is available in the product readme: swlist -l product -a readme -d @ /tmp/PHSS_30503.depot To put this patch on a magnetic tape and install from the tape drive, use the command: dd if=/tmp/PHSS_30503.depot of=/dev/rmt/0m bs=2k Special Installation Instructions: None